![]() Link to Lollipop Guild 7K carpentry blade guide from T3.It's a simple, quick, and dirty method for mass production. Using a Ball Peen F9 and four quick strokes on the "fins" will make it a 5-6k blade, and you can be finished there. The Basics of the Carpentry blade are simple: Hammering along the front edge with a F8 Shaping hammer and finishing the front with four strokes of a S9 chisel will yield a 4-5k Carp blade. This is a good skill to develop, possibly the only one needed if you don't plan to make your own 9-10k items. The best blacksmiths in Egypt often shape up to 8-9k quality before working detail, because you do not want too much metal in the wrong area and have to use the peen hammer to move it-it takes too long. The large distribution makes it useful for moving metal around on the blank in large quantities, but the round/flat press pattern makes it less useful for detail work. ![]() It is flat, so you will only push metal away from the highest point among the 7 that it could hit (the others will not be hit, as the hammer is flat.) The distribution pushes the metal as far as 4 points away, from the point closest to where you clicked, in any direction. The shaping mallet has 7 points, shaped in a hexagon (6 points around the point you click nearest, as well as the point you click nearest). It provides additional functionality in rare cases, due to its sharper slope (larger point difference between the low spots on the hammer and the high spots), which you can use to your advantage in the back corners of the hatchet. It speeds up what you could otherwise do with the ball-peen by pushing the metal directly away from the blade, instead of randomly around. The Cobalt chisel's primary use is the front of blades. As far as 3 points, like the other non-shaping hammers. When you press with the chisel, metal ONLY moves forward or backward. The chisel's distribution pattern is its most important feature. The points around the chisel's 4 main points are higher up than the ball-peen's - so there are some cases (specifically, the back corners of the hatchet) where the chisel allows you to make it perfect, while the ball-peen does not. It's press pattern is 4 points wide at depth, surrounded (by 12 points total) higher up, similar to the points surrounding the center of the ball-peen hammer. The Cobalt Chisel is useful but not necessary. You would use the ball-peen hammer to clean up most of the errors left by the shaper, which it can not manage as well or at all. It is the tool that allows you to do precision work, and get the really high quality. This is the only hammer that can push down only the spot you click on in most situations. Metal may be distributed as far away as 3 points. If you hit steep-angled metal, you will hit the points surrounding the point you click on as well. There are 7 press points - similar to the round hammer and shaper mallet - except the center one is ~19 visual "ticks" deeper than the surrounding 6 (that is, the center of the hammer sticks out a bit) - so if you hit flat metal, only one point will be pushed. ![]() The ballpeen hammer has an important press pattern. So if you have a very high point, and want it to stay there, but a low point next to it and you want that low point lower, you can hit the next point over with the round, and the low point will be hit down. It also allows you to hit metal down on spots that wold otherwise be unreachable by clicking on the point *next* to it, if the point next to it is lower than the target point. It is the "poor man's" shaper, because it hits more area and pushes more metal than the ball-peen hammer, but it does not have as large a distribution pattern as the shaping mallet. The distribution is pushing metal in any direction up to 3 points away. The round hammer has the same press pattern as the shaping mallet - 7 spots, flat, hexagon shaped. ![]() Areesh cheese at Potency 4 gave +200 to both blacksmithed and glory hole goods.The value of the bonus increases with the aged potency of the cheese. One of 4 possible recipes are awarded for completion of the event (on going) but only the Areesh recipe gives the quality bonus. The recipe for Areesh cheese comes from a special event and the completion of the "Stranger's Challenge". Starting in T8 with the addition of cheese making, Areesh cheese also gives a quality bonus. For example, a Master of Art will add 102 points to a 9001 quality hatchet, for a final quality of 9103.The bonus has been calculated by rwindmtg as follows:*The bonus is applied when the object is removed from the anvil, and is automatic. Passing Art tests allows a blacksmith to add a small number of quality points to everything they make. The maximum number of hits is governed by the metal used, plus a bonus for passing Art tests: Items on an anvil can be manipulated only so many times before they become too delicate to work. Needs Metallurgy, and Blacksmithing levelled up to level 2
0 Comments
Leave a Reply. |